Flight Space

What is Flight Space

Flight space is an arcade style flight simulator project which aims to give the user the chance to fly around a scene and fire off homing missles at avalible targets.

Highlights

This project is made up of 4 core systems that come together to make thye end product you see in the video above.

The plane actor itself which the player can manipulate the speed and direction of to control movement. The camera and sound of the thrusters scale to match the jets current thrust levels. The flaps and rudders of the craft also correctly animate to when the player changed the jets direction.

The targetting system which reads in all avalibler targets ina defined range and sorts them in a list from closest to farthest away from the platyers location.

The homing missiles which are simple projectiles that make use of UE5’s homing system.

Lastly the UI the player can see which shows the players current elevation as well as current speed and thrust levels. The UI also shows which target is currently being locked onto by overlay a reticle at the targets position.

An additional part of this project was to maintain and submit
documentation for the project. This can found and downloaded below: